banner I have been a Lego League coach since 2007. This year, I wanted to document the season to give rookie coaches a resource to help them through to competition. The process can be intense, but it can also be a lot of fun for you and your team.

I hope to cover enough through my posts, but if I leave anything out, please feel free to leave a comment, or contact me.
Oct
22nd

Mission Clarifications

Author: fllCoach | Files under The Game

I know you’ve all probably been visiting my site waiting for some programming tips. I apologize that I haven’t written many yet. I was going to write them as they occurred to me while helping my team program. I didn’t expect my team to concentrate so much on our research project early on. We’ve barely done any programming so far. This is the first time a team I’ve coached has started programming so late, so I’m a little concerned about getting our missions done, but things usually come together in the end. However, now that we’re concentrating on the robot, I’ve already drafted a few posts. I hope to post them in the coming days.

In the meantime, I wanted to remind you to check the Game Rulings page on firstlegoleague.org. Inevitably, there are questions about the rules and missions that need to be clarified for the particular game that year. If you have a question about what can or cannot be done, or how missions are scored, it’s usually covered in that Q&A. If not, there is an email address where you can send your question.

The game designers can never anticipate the creativity of the teams, so there will always be things to clarify. Check the Game Rulings page once every few weeks and once before competition and you should be good. If something occurs to you right before, or during, competition, don’t be afraid to track down the head referee to ask. It’s better to know than to be guessing during competition.


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